Claw Atlas
Author: Tyler Crumrine, Jonathan Yee, Austin Breed Publisher: Possible Worlds Games Pages: 16 Session Length: Adds 15-30 minutes to a BF&B session
Overview
Expansion for Beak, Feather & Bone adding two major variants: The Hunters (faction actions create settlement-specific threats) and The Mapmakers (procedural map generation during play).
Role in The Western Horizon
Primary Scale: Settlement (same as BF&B) Used For: Adding a consequence/threat layer to settlements, zero-prep map generation Key Sections: Settlement Threats Engine Connection: Quest nodes seeded by faction action — the dominant suit determines what kind of action created the threat
The Hunters: Consequences Not Random Encounters
The winning faction’s dominant suit determines what kind of action attracted or created the threat:
| Suit | Action Type | Example |
|---|---|---|
| ♥ Social | Ritual, gathering, mass worship attracted something | Clerics: “Festival drew entity that feeds on devotion” |
| ♦ Financial | Greed, exploitation, or trade awakened/summoned threat | Miners: “Dug too deep seeking rare ore, broke sealed vault” |
| ♣ Future | Ambitious experiment or reckless preparation went wrong | Mages: “Summoning ritual miscalculated” |
| ♠ Past | Disturbed ruins, broke seals, or stole artifacts | Strangers: “Brought knowledge of ancient enemy” |
This maps directly to Settlement Threats — the faction-threat matrix in that file is derived from this procedure.
The Procedure (30 seconds)
- After BF&B, identify winning faction’s dominant suit
- Winner describes faction action based on that suit
- Everyone else collaboratively describes resulting monster/threat
- Each person adds one element: looks, acts, wants, weakness
The Mapmakers: Zero-Prep Map Generation
Card values dictate geometric shapes for the map. Face cards create meaningful spatial relationships:
- Jacks cluster → Market districts, guild quarters, connected compounds
- Queens isolate → Watchtowers, quarantine zones, noble estates
- Kings nest → Fortified temples, walled gardens, prisons, containment
See Source Systems for purchase information.
Last updated: 2025-12-07 Processed from: Claw_Atlas__Digital_and_Print.pdf